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Steven Stone (Pokémon)

From The Codex
"Under Construction!"
This article or section will be subject to revision in the near future. The current statistics or information does not fully reflect our views.


I'd climb even waterfalls to find a rare stone!
~ Steven Stone
Welcome, Brendan. I was looking forward to seeing you here one day. You… What did you see on your journey with Pokémon? What did you feel, meeting so many other Trainers like you? What has awoken in you? I want you to hit me with it all! Now, bring it!
~ Steven Stone to Brendan
To Brendan… I've decided to do a little soul-searching and train on the road. I don't plan to return home for some time. I have a favor to ask of you. I want you to take the Poké Ball on the desk. Inside it is a Beldum, my favorite Pokémon. I'm counting on you. May our paths cross again someday.
~ Steven Stone
Oh, wow, Brendan. I'm amazed you knew where to find me. Do you, uh...maybe think of me as just a rock maniac? No, that can't be right. We battled alongside each other at the Sootopolis Space Center. You should have a very good idea about how good I am. Okay, Brendan, if you're going to mount a serious challenge, expect the worst!
~ Steven Stone to Brendan in Pokémon Emerald

Brendan! I heard from Liza and Tate that you visited their Gym. I was thinking of trying to catch you while you were in the area, but then this happened... ... We should talk. Let's go to my place. Ah... Yes... I suppose I should welcome you to my home. Please forgive the rather sparse décor... Now, where to begin... Let us take a moment to understand what is happening to our world right now. The rumbling that shook the earth right now... The eardrum-rupturing explosion we heard... They are proof that a seal, which was long hidden deep undersea, has been undone at last. The super-ancient Pokémon that has been sealed deep beneath Route 128 since ancient times... It slept until now in the Seafloor Cavern. The entrance to that cavern was sealed by the power of a certain Pokémon, all in an effort to keep any human or Pokémon from ever breaching it. But now it appears that the scheming of that terrible team has undone the seal. There is no doubt that they intend to revive the super-ancient Pokémon. And once they do so, it seems they hope to make its power their own. Brendan... If that team obtains the power of the super-ancient Pokémon, it will upset the balance of nature in this world. A crisis unlike any other before it will befall every living thing on this planet. I plan to do everything in my power to quell this situation. That is my duty. But there is a limit to what I can do with my power alone... That is why I am asking for your help. I have great faith in your abilities. Lend me your strength to put a halt to these Teams' mad ambitions! With you and I and our Pokémon all working together, we will overcome this disastrous turn of events. I don't think it is out of the question. I will entrust you with this. If you use Dive, you will be able to dive to the ocean floor with your Pokémon. And take this so you can stay with your Pokémon even in the depths of the ocean... If you were to use Dive in the correct stretch of water along Route 128... I believe you should be able to reach the entrance to the Seafloor Cavern. I will join you when I finish my duties. Please do what you can to stop Team Aqua and Team Magma until then. I am trusting you to do this for me!
~ Steven Stone to Brendan
Welcome, Brendan. I was hoping I would get to see you make it here one day. Tell me… What have you seen on your journey with your Pokémon? What have you felt, meeting so many other Trainers out there? Traveling this rich land of Hoenn… Has it awoken something inside you? I want you to come at me with all that you've learned. My Pokémon and I will respond in turn with all that we know! Let it begin!
~ Steven Stone to Brendan
Brendan! I heard from Liza and Tate that you visited their Gym. I was thinking of trying to catch you while you were in the area, but then this happened... ... We should talk. Let's go to my place. Ah... Yes... I suppose I should welcome you to my home. Please forgive the rather sparse décor... Now, where to begin... Let us take a moment to understand what is happening to our world right now. The rumbling that shook the earth right now... The eardrum-rupturing explosion we heard... They are proof that a seal, which was long hidden deep undersea, has been undone at last. The super-ancient Pokémon that has been sealed deep beneath Route 128 since ancient times... It slept until now in the Seafloor Cavern. The entrance to that cavern was sealed by the power of a certain Pokémon, all in an effort to keep any human or Pokémon from ever breaching it. But now it appears that the scheming of that terrible team has undone the seal. There is no doubt that they intend to revive the super-ancient Pokémon. And once they do so, it seems they hope to make its power their own. Brendan... If that team obtains the power of the super-ancient Pokémon, it will upset the balance of nature in this world. A crisis unlike any other before it will befall every living thing on this planet. I plan to do everything in my power to quell this situation. That is my duty. But there is a limit to what I can do with my power alone... That is why I am asking for your help. I have great faith in your abilities. Lend me your strength to put a halt to these Teams' mad ambitions! With you and I and our Pokémon all working together, we will overcome this disastrous turn of events. I don't think it is out of the question. I will entrust you with this. If you use Dive, you will be able to dive to the ocean floor with your Pokémon. And take this so you can stay with your Pokémon even in the depths of the ocean... If you were to use Dive in the correct stretch of water along Route 128... I believe you should be able to reach the entrance to the Seafloor Cavern. I will join you when I finish my duties. Please do what you can to stop Team Aqua and Team Magma until then. I am trusting you to do this for me!
~ Steven Stone to Brendan
Welcome, Brendan. I was hoping I would get to see you make it here one day. Tell me… What have you seen on your journey with your Pokémon? What have you felt, meeting so many other Trainers out there? Traveling this rich land of Hoenn… Has it awoken something inside you? I want you to come at me with all that you've learned. My Pokémon and I will respond in turn with all that we know! Let it begin!
~ Steven Stone to Brendan
Brendan! I heard from Liza and Tate that you visited their Gym. I was thinking of trying to catch you while you were in the area, but then this happened... ... We should talk. Let's go to my place. Ah... Yes... I suppose I should welcome you to my home. Please forgive the rather sparse décor... Now, where to begin... Let us take a moment to understand what is happening to our world right now. The rumbling that shook the earth right now... The eardrum-rupturing explosion we heard... They are proof that a seal, which was long hidden deep undersea, has been undone at last. The super-ancient Pokémon that has been sealed deep beneath Route 128 since ancient times... It slept until now in the Seafloor Cavern. The entrance to that cavern was sealed by the power of a certain Pokémon, all in an effort to keep any human or Pokémon from ever breaching it. But now it appears that the scheming of that terrible team has undone the seal. There is no doubt that they intend to revive the super-ancient Pokémon. And once they do so, it seems they hope to make its power their own. Brendan... If that team obtains the power of the super-ancient Pokémon, it will upset the balance of nature in this world. A crisis unlike any other before it will befall every living thing on this planet. I plan to do everything in my power to quell this situation. That is my duty. But there is a limit to what I can do with my power alone... That is why I am asking for your help. I have great faith in your abilities. Lend me your strength to put a halt to these Teams' mad ambitions! With you and I and our Pokémon all working together, we will overcome this disastrous turn of events. I don't think it is out of the question. I will entrust you with this. If you use Dive, you will be able to dive to the ocean floor with your Pokémon. And take this so you can stay with your Pokémon even in the depths of the ocean... If you were to use Dive in the correct stretch of water along Route 128... I believe you should be able to reach the entrance to the Seafloor Cavern. I will join you when I finish my duties. Please do what you can to stop Team Aqua and Team Magma until then. I am trusting you to do this for me!
~ Steven Stone to Brendan
Welcome, Brendan. I was hoping I would get to see you make it here one day. Tell me… What have you seen on your journey with your Pokémon? What have you felt, meeting so many other Trainers out there? Traveling this rich land of Hoenn… Has it awoken something inside you? I want you to come at me with all that you've learned. My Pokémon and I will respond in turn with all that we know! Let it begin!
~ Steven Stone to Brendan
Brendan! I heard from Liza and Tate that you visited their Gym. I was thinking of trying to catch you while you were in the area, but then this happened... ... We should talk. Let's go to my place. Ah... Yes... I suppose I should welcome you to my home. Please forgive the rather sparse décor... Now, where to begin... Let us take a moment to understand what is happening to our world right now. The rumbling that shook the earth right now... The eardrum-rupturing explosion we heard... They are proof that a seal, which was long hidden deep undersea, has been undone at last. The super-ancient Pokémon that has been sealed deep beneath Route 128 since ancient times... It slept until now in the Seafloor Cavern. The entrance to that cavern was sealed by the power of a certain Pokémon, all in an effort to keep any human or Pokémon from ever breaching it. But now it appears that the scheming of that terrible team has undone the seal. There is no doubt that they intend to revive the super-ancient Pokémon. And once they do so, it seems they hope to make its power their own. Brendan... If that team obtains the power of the super-ancient Pokémon, it will upset the balance of nature in this world. A crisis unlike any other before it will befall every living thing on this planet. I plan to do everything in my power to quell this situation. That is my duty. But there is a limit to what I can do with my power alone... That is why I am asking for your help. I have great faith in your abilities. Lend me your strength to put a halt to these Teams' mad ambitions! With you and I and our Pokémon all working together, we will overcome this disastrous turn of events. I don't think it is out of the question. I will entrust you with this. If you use Dive, you will be able to dive to the ocean floor with your Pokémon. And take this so you can stay with your Pokémon even in the depths of the ocean... If you were to use Dive in the correct stretch of water along Route 128... I believe you should be able to reach the entrance to the Seafloor Cavern. I will join you when I finish my duties. Please do what you can to stop Team Aqua and Team Magma until then. I am trusting you to do this for me!
~ Steven Stone to Brendan
Welcome, Brendan. I was hoping I would get to see you make it here one day. Tell me… What have you seen on your journey with your Pokémon? What have you felt, meeting so many other Trainers out there? Traveling this rich land of Hoenn… Has it awoken something inside you? I want you to come at me with all that you've learned. My Pokémon and I will respond in turn with all that we know! Let it begin!
~ Steven Stone to Brendan

I'll continue challenging myself and show you my true power as the Champion of Hoenn!
Known as the wandering stone collector due to his love of rare stones, he is actually the heir to the Devon Corporation and Champion of the Hoenn Pokémon League.
~ Offical Description
I'll continue challenging myself and show you my true power as the Champion of Hoenn!
Known as the wandering stone collector due to his love of rare stones, he is actually the heir to the Devon Corporation and Champion of the Hoenn Pokémon League.
~ Offical Description
I'll continue challenging myself and show you my true power as the Champion of Hoenn!
Known as the wandering stone collector due to his love of rare stones, he is actually the heir to the Devon Corporation and Champion of the Hoenn Pokémon League.
~ Offical Description

I'll continue challenging myself and show you my true power as the Champion of Hoenn!
Steven's looking a little festive in his cool summer attire! He and his Alolan Sandslash partner escape the heat by entering caves in search of rare stones.
~ Offical Description
I'll continue challenging myself and show you my true power as the Champion of Hoenn!
Steven's looking a little festive in his cool summer attire! He and his Alolan Sandslash partner escape the heat by entering caves in search of rare stones.
~ Offical Description

I'll continue challenging myself and show you my true power as the Champion of Hoenn!
Steven is back in a fancy suit! He's pursuing new strength and potential together with Rayquaza, a Pokémon that embodies the mysteries of Mega Evolution.
~ Offical Description
I'll continue challenging myself and show you my true power as the Champion of Hoenn!
Steven is back in a fancy suit! He's pursuing new strength and potential together with Rayquaza, a Pokémon that embodies the mysteries of Mega Evolution.
~ Offical Description

I'll continue challenging myself and show you my true power as the Champion of Hoenn!
Steven is wearing an outfit made especially for space exploration. As its design is based on data from Deoxys, it's a great match for his partner Pokémon.
~ Offical Description
I'll continue challenging myself and show you my true power as the Champion of Hoenn!
Steven is wearing an outfit made especially for space exploration. As its design is based on data from Deoxys, it's a great match for his partner Pokémon.
~ Offical Description

Pokémon Ruby, Sapphire & Emerald Champion Battle Music
Pokémon Black 2 White 2 Champion Steven & Wallace Battle Music
Pokémon Omega Ruby & Alpha Sapphire Battle! Champion Music

Background

Steven Stone (Japanese: ツワブキ・ダイゴ Daigo Tsuwabuki) is a skilled Trainer who specializes in Steel-type Pokémon. He is the Champion of the Hoenn region's Pokémon League in Pokémon Ruby, Sapphire, Omega Ruby, and Alpha Sapphire, as well as the canonical Hoenn League Champion in Pokémon HeartGold and SoulSilver.

A collector of rare stones, Steven is the son of the president of the Devon Corporation and makes his home in Mossdeep City. In the Hoenn-based games, he wanders the region, aiding the player on their journey. In Pokémon Emerald, he is no longer the Champion, with Wallace taking his place

In Pokémon Ruby, Sapphire, Omega Ruby, and Alpha Sapphire, Steven appears as the Champion of the Hoenn region. His strategy in battle is to use Steel-type Pokémon to find the weaknesses of his opponents, with his Metagross being the cornerstone of his team.

In Pokémon Emerald, Steven is a powerful, wandering Trainer who gave up competing seriously to spend more time looking for rare rocks and stones, which he claims he would climb waterfalls to find. Fittingly, the player can find and challenge him in the upper area of Meteor Falls after they defeat the new Champion, Wallace. This battle cannot have a rematch.

In Ruby, Sapphire, and Emerald, after the player enters the Hall of Fame, Steven will leave a Beldum and a note for the player at his house in Mossdeep City. In the remakes of these games, he leaves one for the player after the Delta Episode is fully completed.

In Pokémon Platinum, the person who gives the player their villa in the Resort Area mentions that the man who gave him the villa came to Sinnoh to collect rare stones. After collecting the stones, he left the region with all the items in the villa. This mysterious previous owner may in fact be Steven.

Steven also appears in Pokémon HeartGold and SoulSilver, introducing himself as the Hoenn Champion. The player first meets him when they leave the Pokémon Fan Club in Vermilion City after collecting Copycat's Lost Item, where he will appear and inform them that there have been reports of either a Latios or Latias roaming Kanto. The player meets him a second time after defeating Red on Mt. Silver, where he will appear in the Silph Co. building in Saffron City and let the player choose one of three colored stones: the Green Stone, the Red Stone or the Blue Stone. Depending on which color is picked, he will give the player one of the three Hoenn starter Pokémon. He can later be found in the Pewter Museum of Science, examining a shelf. After visiting and speaking to him there, he will return to the Silph Co. building and offer to trade a Beldum for a Forretress.

If the player has the Enigma Stone and enters the Pewter Museum of Science, an event will occur in which Steven will be talking to one of the museum's researchers. When he is spoken to, he will notice the Enigma Stone and have the researcher examine it. The researcher will extract the Soul Dew from the stone and give it to the player. Steven will tell the player that Soul Dew is said to be the solidified spirits of Latias and Latios, and that it can bring out their true potential. Upon walking outside, Latias or Latios will be waiting to battle in Pewter City, drawn to the player by the Soul Dew.

In Pokémon Black and White, a tourist who visits Undella Town in the summer mentions Steven, explaining that he is a very powerful Pokémon Trainer who collects stones. In Pokémon Black 2 and White 2, Steven appears alongside the other Champions from the first five generations as an opponent in the Champions Tournament at the Pokémon World Tournament.

Codex Statistics

Key: Steven Stone | Steven's Pokémon

Tier: Likely 8-A | At least High 6-A, Higher with Mega Metagross and Mega Rayquaza

Name: Steven Stone, Champion Steven, Hard as Rock Steven

Origin: Pokémon

Sex: Male

Age: 25 (Gen III and VI), 28 (Gen IV), 33-43 (Gen V)

Classification: Human, Pokémon Trainer, League Champion

Alignment: Lawful Good (Steven Stone is the champion of Hoenn and helped Brendan to take on Team Magma or Team Aqua to save the world from Groudon or Kyogre)

Status: Alive

Dimensionality: 3-D

Attack Potency: Likely City District level (Should likely scale to their durability) | At least Multi-Continent level (Can fight against Brendan after he had Eight Gym Badges. Brendan faced off against Groudon, who was said to be able to raise continents. Should also be comparable to Calem, who directly faced Yveltal; Yveltal directly powers the Ultimate Weapon. Steven Stone also has a Rayquaza who was easily able to overpower the Primal forms of both Groudon and Kyogre who are superior to their base forms), Higher with Mega Metagross and Mega Rayquaza

Durability: Likely City District level (Humans in Pokémon have been shown to survive weak attacks from Pokémon, such as tanking a blast from Cosmog; Although a baby Pokémon, Cosmog should be similar to Pokémon who can use Earth Power) | At least Multi-Continent level, Higher with Mega Metagross and Mega Rayquaza

Striking Strength: Likely City District Class | At least Multi-Continent Class, Higher with Mega Metagross and Mega Rayquaza

Lifting Strength: Unknown | Unknown

Travel Speed: Average Human | Massively Hypersonic+ (Steven’s Pokémon should be comparable to Iris’s Pokémon due to both being League Champions; Iris’s Hydreigon could fly into space in a very short time)

Attack Speed: Likely Faster Than Light | Faster Than Light

Reaction Speed: Likely Faster Than Light (Due to commanding his Pokémon's every action, he should be able to react as fast as them) | Faster Than Light (Higher leveled Trainer Pokémon have shown to be able to dodge Solar Beam, which is described as a light-based attack. Can keep up with Brendan's Pokémon who fought against Wally's Pokémon. Wally can keep up with Elio's Pokémon who fought Lunala)

Stamina: High

Range: Standard Melee, Tens of Meters to Hundreds of Meters with attacks from her Pokémon

Intelligence: Unknown Intelligence

Knowledge: Grandmaster level (Steven Stone is the champion of Hoenn, which makes him superior to the Elite Four and Steven is one of the most skilled trainers in his region. He can also use a Metagross effectively in combat in which Metagross has four brains and is much more intelligent than a supercomputer)


Powers and Techniques

Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Flight (Skarmory is a Flying type Pokémon and its steel armor doesn't stop it from flying at all), Poison Manipulation (Toxic poisons the target), Status Effect Inducement (Toxic poisons the target), Metal Manipulation (Steel Wing attacks with wings made out of steel), Statistics Amplification (Steel Wing can increase Skarmory's Defense), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Earth Manipulation, Air Manipulation, Metal Manipulation, Plant Manipulation, and Mind Manipulation (Skarmory is a Steel and Flying type Pokémon which gives resistances to Poison, Ground, Flying, Steel, Grass, and Psychic type moves), Resistance to Statistics Reduction (Keen Eye prevents the accuracy being lowered)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Flight (Claydol moves by levitating), Energy Projection (Claydol can shoot beams out of his hands), Telekinesis (Claydol uses its Psychic powers to float), Forcefield Creation (When rain starts to fall, Claydol wraps its whole body up with its psychic powers to protect itself), Earth Manipulation (Earthquake is a Ground type move and Ancient Power is a Rock type move), Statistics Amplification (Ancient Power can boost all of the stats of a Pokémon), Light Manipulation (Reflect and Light Screen are made of light), Damage Reduction (Reflect reduces the damage of physical Attacks and Light Screen reduces the damage of Special Attacks), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Electricity Manipulation, Martial Arts, Poison Manipulation, Earth Manipulation, and Mind Manipulation (Claydol is a Ground and Psychic type Pokémon which gives resistances to Electric, Fighting, Poison, Rock, and Psychic type moves), Resistance to Earth Manipulation (Levitate makes Claydol immune to Ground type moves)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Consumption (Aggron can eat Iron), Light Manipulation and Plant Manipulation (Can learn Solar Beam which gathers light and is a Grass type move), Electricity Manipulation (Thunder is an Electric type move), Paralysis Inducement (Thunder can cause paralysis), Status Effect Inducement (Thunder can cause paralysis), Earth Manipulation (Earthquake is a Ground type move), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Air Manipulation, Earth Manipulation, Mind Manipulation, and Ice Manipulation (Aggron is a Steel and Rock type Pokémon which grants resistances to Poison, Flying, Rock, Psychic, and Ice type moves), Resistance to One Hit KO (Sturdy prevents Aggron from fainting to One Hit KO moves)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Aquatic Breathing (Cradily can breathe underwater), Acid Manipulation (Cradily can create acid that can melt a Pokémon), Earth Manipulation (Ancient Power is a Rock type move), Statistics Amplification (Ancient Power can boost all of the stats of a Pokémon), Mind Manipulation (Confuse Ray causes confusion), Life Manipulation and Plant Manipulation (Giga Drain is a Grass type move that steals HP), Poison Manipulation (Sludge Bomb is a Poison type move that can Poison the target), Status Effect Inducement (Confuse Ray causes confusion and Sluge Bomb can poison), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Electricity Manipulation (Cradily is a Grass and Rock type Pokémon which gives it a resistance to Electric type moves), Resistance to BFR (Suction Cups protects Cradily from moves that can kick it out of the fight)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Earth Manipulation (Ancient Power is a Rock type move), Statistics Amplification (Ancient Power can increase all of the stats of a Pokémon), Water Manipulation (Water Pulse is a Water type move), Sound Manipulation (Water Pulse attacks with ultrasonic waves), Mind Manipulation (Water Pulse can cause confusion), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation (Armaldo is a Rock and Bug type Pokémon which gives a resistance to Poison type moves), Resistance to Pressure Points (Battle Armor prevents Armaldo from being hit by critical hits)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Genius Intelligence and Information Analysis (Metagross is smarter than a supercomputer and can analyze his foes), Healing (The Sitrus Berry can heal a Pokemon by 25% health), Metal Manipulation (Meteor Mash is a Steel type move), Statistics Amplification (Meteor Mash can increase Attack), Earth Manipulation (Earthquake is a Ground type move), Mind Manipulation and Statistics Reduction (Psychic is a Psychic type move and can reduce Special Defense), Energy Projection (With Hyper Beam), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Air Manipulation, Earth Manipulation, Metal Manipulation, Plant Manipulation, Mind Manipulation, and Ice Manipulation (Metagross is a Steel and Psychic type Pokémon which gives it resistances to Poison, Flying, Rock, Steel, Grass, Psychic, and Ice type moves), Resistance to Statistics Reduction (Clear Body prevents stats from being lowered)

Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Flight (Skarmory is a Flying type Pokémon and its steel armor doesn't stop it from flying at all), Poison Manipulation (Toxic poisons the target), Status Effect Inducement (Toxic poisons the target), Metal Manipulation (Steel Wing attacks with wings made out of steel), Statistics Amplification (Steel Wing can increase Skarmory's Defense), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Earth Manipulation, Air Manipulation, Metal Manipulation, Plant Manipulation, and Mind Manipulation (Skarmory is a Steel and Flying type Pokémon which gives resistances to Poison, Ground, Flying, Steel, Grass, and Psychic type moves), Resistance to Statistics Reduction (Keen Eye prevents the accuracy being lowered)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Flight (Claydol moves by levitating), Energy Projection (Claydol can shoot beams out of his hands), Telekinesis (Claydol uses its Psychic powers to float), Forcefield Creation (When rain starts to fall, Claydol wraps its whole body up with its psychic powers to protect itself), Earth Manipulation (Earthquake is a Ground type move and Ancient Power is a Rock type move), Statistics Amplification (Ancient Power can boost all of the stats of a Pokémon), Light Manipulation (Reflect and Light Screen are made of light), Damage Reduction (Reflect reduces the damage of physical Attacks and Light Screen reduces the damage of Special Attacks), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Electricity Manipulation, Martial Arts, Poison Manipulation, Earth Manipulation, and Mind Manipulation (Claydol is a Ground and Psychic type Pokémon which gives resistances to Electric, Fighting, Poison, Rock, and Psychic type moves), Resistance to Earth Manipulation (Levitate makes Claydol immune to Ground type moves)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Consumption (Aggron can eat Iron), Light Manipulation and Plant Manipulation (Can learn Solar Beam which gathers light and is a Grass type move), Electricity Manipulation (Thunder is an Electric type move), Paralysis Inducement (Thunder can cause paralysis), Status Effect Inducement (Thunder can cause paralysis), Earth Manipulation (Earthquake is a Ground type move), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Air Manipulation, Earth Manipulation, Mind Manipulation, and Ice Manipulation (Aggron is a Steel and Rock type Pokémon which grants resistances to Poison, Flying, Rock, Psychic, and Ice type moves), Resistance to One Hit KO (Sturdy prevents Aggron from fainting to One Hit KO moves)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Aquatic Breathing (Cradily can breathe underwater), Acid Manipulation (Cradily can create acid that can melt a Pokémon), Earth Manipulation (Ancient Power is a Rock type move), Statistics Amplification (Ancient Power can boost all of the stats of a Pokémon), Mind Manipulation (Confuse Ray causes confusion), Life Manipulation and Plant Manipulation (Giga Drain is a Grass type move that steals HP), Healing (Ingrain can restore HP), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Electricity Manipulation (Cradily is a Grass and Rock type Pokémon which gives it a resistance to Electric type moves), Resistance to BFR (Suction Cups prevents Cradily from moves that can kick it out of the fight)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Earth Manipulation (Ancient Power is a Rock type move), Statistics Amplification (Ancient Power can increase all of the stats of a Pokémon), Water Manipulation (Water Pulse is a Water type move), Sound Manipulation (Water Pulse attacks with ultrasonic waves), Mind Manipulation (Water Pulse can cause confusion), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation (Armaldo is a Rock and Bug type Pokémon which gives a resistance to Poison type moves), Resistance to Pressure Points (Battle Armor prevents Armaldo from being hit by critical hits)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Genius Intelligence and Information Analysis (Metagross is smarter than a supercomputer and can analyze his foes), Healing (The Sitrus Berry can heal a Pokemon by 25% health), Metal Manipulation (Meteor Mash is a Steel type move), Statistics Amplification (Meteor Mash can increase Attack), Earth Manipulation (Earthquake is a Ground type move), Mind Manipulation (Psychic is a Psychic type move), Darkness Manipulation (Shadow Ball is a made out of shadows), Statistics Reduction (Psychic and Shadow Ball can reduce Special Defense), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Air Manipulation, Earth Manipulation, Metal Manipulation, Plant Manipulation, Mind Manipulation, and Ice Manipulation (Metagross is a Steel and Psychic type Pokémon which gives it resistances to Poison, Flying, Rock, Steel, Grass, Psychic, and Ice type moves), Resistance to Statistics Reduction (Clear Body prevents stats from being lowered)

Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Genius Intelligence and Information Analysis (Metagross is smarter than a supercomputer and can analyze his foes), Damage Reduction (The Occa Berry reduces Fire type damage), Metal Manipulation (Bullet Punch is a Steel type moves), Mind Manipulation (Zen Headbutt is a Psychic type move), Earth Manipulation (Earthquake is a Ground type move), Martial Arts (Hammer Arm is a Fighting type move), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Air Manipulation, Earth Manipulation, Metal Manipulation, Plant Manipulation, Mind Manipulation, and Ice Manipulation (Metagross is a Steel and Psychic type Pokémon which gives it resistances to Poison, Flying, Rock, Steel, Grass, Psychic, and Ice type moves), Resistance to Statistics Reduction (Clear Body prevents stats from being lowered)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Flight (Air Ballon allows the Pokémon to float in the air), Earth Manipulation (Earthquake is a Ground type move and Head Smash is a Rock type move), Ice Manipulation (Avalanche is an Ice type move), Metal Manipulation (Metal Burst is a Steel type move), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Air Manipulation, Earth Manipulation, Mind Manipulation, and Ice Manipulation (Aggron is a Steel and Rock type Pokémon which grants resistances to Poison, Flying, Rock, Psychic, and Ice type moves), Resistance to One Hit KO (Sturdy prevents Aggron from fainting to One Hit KO moves), Resistance to Earth Manipulation (Air Ballon prevents Aggron from being hit by Ground type moves)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Burrowing (Excadrill can burrow underground as a drill), Weather Manipulation (Sandstorm creates a Sandstorm), Statistics Amplification (Sandstorm raises the Special Defense of Rock type Pokémon, Sand Rush increases Speed while in a sandstorm, and Sand Force increases Rock, Ground, and Steel-type moves), Earth Manipulation (Earthquake is a Ground type move and Rock Slide is a Rock type move), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Air Manipulation, Earth Manipulation, Metal Manipulation, and Mind Manipulation (Excadrill is a Ground and Steel type Pokémon which gives it resistances to Poison, Flying, Rock, Steel, and Psychic type moves), Resistance to One Hit KO (The Focus Sash allows Excadrill to endure a KO attack)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Healing (The Sitrus Berry restores 25% of max HP), Earth Manipulation (Earthquake is a Ground type move and Head Smash is a Rock type move), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Earth Manipulation, Air Manipulation, Poison Manipulation, and Fire Manipulation (Archeops is a Rock and Flying type Pokémon which gives it resistances to Ground, Flying, Poison, and Fire type moves)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Aquatic Breathing (Cradily can breathe underwater), Acid Manipulation (Cradily can create acid that can melt a Pokémon), Statistics Amplification (The Expert Belt increases the damage of super effective attacks and Sandstorm raises the Special Defense of Rock type Pokémon), Weather Manipulation (Sandstorm creates a Sandstorm), Earth Manipulation (Earthquake is a Ground type move and Stone Edge is a Rock type move), Plant Manipulation (Seed Bomb is a Grass type move), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Electricity Manipulation (Cradily is a Grass and Rock type Pokémon which gives it a resistance to Electric type moves), Resistance to BFR (Suction Cups prevents Cradily from moves that can kick it out of the fight)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Earth Manipulation (Earthquake is a Ground type move and Rock Blast is a Rock type move), Martial Arts (Superpower is a Fighting type move), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation (Armaldo is a Rock and Bug type Pokémon which gives a resistance to Poison type moves), Resistance to Pressure Points (Battle Armor prevents Armaldo from being hit by critical hits), Resistance to Statistics Reduction (White Herb prevents Armaldo's stats from being lowered)

Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Flight (Skarmory is a Flying type Pokémon and its steel armor doesn't stop it from flying at all), Poison Manipulation (Toxic poisons the target), Status Effect Inducement (Toxic poisons the target), Metal Manipulation (Steel Wing attacks with wings made out of steel), Statistics Amplification (Steel Wing can increase Skarmory's Defense), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Earth Manipulation, Air Manipulation, Metal Manipulation, Plant Manipulation, and Mind Manipulation (Skarmory is a Steel and Flying type Pokémon which gives resistances to Poison, Ground, Flying, Steel, Grass, and Psychic type moves), Resistance to One Hit KO (Sturdy prevents Skarmory from fainting to One Hit KO moves)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Energy Projection (Claydol can shoot beams out of his hands), Telekinesis (Claydol uses its Psychic powers to float), Forcefield Creation (When rain starts to fall, Claydol wraps its whole body up with its psychic powers to protect itself), Light Manipulation (Reflect and Light Screen are made of light), Damage Reduction (Reflect reduces the damage of physical Attacks and Light Screen reduces the damage of Special Attacks), Earth Manipulation and Statistics Reduction (Earth Power is a Ground type move that can lower Special Defense), Mind Manipulation (Extrasensory is a Psychic type move), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Electricity Manipulation, Martial Arts, Poison Manipulation, Earth Manipulation, and Mind Manipulation (Claydol is a Ground and Psychic type Pokémon which gives resistances to Electric, Fighting, Poison, Rock, and Psychic type moves), Resistance to Earth Manipulation (Levitate makes Claydol immune to Ground type moves)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Earth Manipulation (Stone Edge is a Rock type move and Earthquake is a Ground type move), Statistics Reduction (Iron Tail can lower the opponents Defense), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Air Manipulation, Earth Manipulation, Mind Manipulation, and Ice Manipulation (Aggron is a Steel and Rock type Pokémon which grants resistances to Poison, Flying, Rock, Psychic, and Ice type moves), Resistance to One Hit KO (Sturdy prevents Aggron from fainting to One Hit KO moves)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Aquatic Breathing (Cradily can breathe underwater), Acid Manipulation (Cradily can create acid that can melt a Pokémon), Earth Manipulation (Ancient Power is a Rock type move), Statistics Amplification (Ancient Power can boost all of the stats of a Pokémon), Mind Manipulation (Confuse Ray causes confusion), Life Manipulation and Plant Manipulation (Giga Drain is a Grass type move that steals HP), Poison Manipulation (Sludge Bomb is a Poison type move that can Poison the target), Status Effect Inducement (Confuse Ray causes confusion and Sluge Bomb can poison), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Electricity Manipulation (Cradily is a Grass and Rock type Pokémon which gives it a resistance to Electric type moves), Resistance to BFR (Suction Cups prevents Cradily from moves that can kick it out of the fight)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Earth Manipulation (Rock Blast is a Rock type move), Metal Manipulation (Metal Claw attacks with Steel Claws), Statistics Amplification (Metal Claw can raise Attack), Statistics Reduction (Crush Claw can lower the target's Defense), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation (Armaldo is a Rock and Bug type Pokémon which gives a resistance to Poison type moves), Resistance to Pressure Points (Battle Armor prevents Armaldo from being hit by critical hits)

Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Genius Intelligence and Information Analysis (Metagross is smarter than a supercomputer and can analyze his foes), Metal Manipulation (Bullet Punch and Meteor Mash are Steel type moves), Statistics Amplification (Meteor Mash can increase Attack), Mind Manipulation (Zen Headbutt is a Psychic type move), Transformation (Metagross can Mega Evolve with the Metagrossite), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Air Manipulation, Earth Manipulation, Metal Manipulation, Plant Manipulation, Mind Manipulation, and Ice Manipulation (Metagross is a Steel and Psychic type Pokémon which gives it resistances to Poison, Flying, Rock, Steel, Grass, Psychic, and Ice type moves), Resistance to Statistics Reduction (Clear Body prevents stats from being lowered)

Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Flight (Skarmory is a Flying type Pokémon and its steel armor doesn't stop it from flying at all), Poison Manipulation (Toxic poisons the target), Status Effect Inducement (Toxic poisons the target), Metal Manipulation (Steel Wing attacks with wings made out of steel), Statistics Amplification (Steel Wing can increase Skarmory's Defense), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Earth Manipulation, Air Manipulation, Metal Manipulation, Plant Manipulation, and Mind Manipulation (Skarmory is a Steel and Flying type Pokémon which gives resistances to Poison, Ground, Flying, Steel, Grass, and Psychic type moves), Resistance to One Hit KO (Sturdy prevents Skarmory from fainting to One Hit KO moves)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Energy Projection (Claydol can shoot beams out of his hands), Telekinesis (Claydol uses its Psychic powers to float), Forcefield Creation (When rain starts to fall, Claydol wraps its whole body up with its psychic powers to protect itself), Light Manipulation (Reflect and Light Screen are made of light), Damage Reduction (Reflect reduces the damage of physical Attacks and Light Screen reduces the damage of Special Attacks), Earth Manipulation and Statistics Reduction (Earth Power is a Ground type move that can lower Special Defense), Mind Manipulation (Extrasensory is a Psychic type move), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Electricity Manipulation, Martial Arts, Poison Manipulation, Earth Manipulation, and Mind Manipulation (Claydol is a Ground and Psychic type Pokémon which gives resistances to Electric, Fighting, Poison, Rock, and Psychic type moves), Resistance to Earth Manipulation (Levitate makes Claydol immune to Ground type moves)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Earth Manipulation (Stone Edge is a Rock type move and Earthquake is a Ground type move), Statistics Reduction (Iron Tail can lower the opponents Defense), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Air Manipulation, Earth Manipulation, Mind Manipulation, and Ice Manipulation (Aggron is a Steel and Rock type Pokémon which grants resistances to Poison, Flying, Rock, Psychic, and Ice type moves), Resistance to One Hit KO (Sturdy prevents Aggron from fainting to One Hit KO moves)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Energy Projection (Carbink can fire beams out of their stones), Longevity (Carbink has slept for hundreds of millions years), Small Size (Small Animal Sized; Is 0.3 meters tall), Statistics Reduction (Moonblast can lower Special Attack, Psychic can lower Special Defense, and Earth Power can lower Special Defense), Mind Manipulation (Psychic is a Psychic type move), Light Manipulation (Power Gem attacks with Light), Earth Manipulation (Power Gem is a Rock type move and Earth Power is a Ground type move), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Air Manipulation, Fire Manipulation, and Darkness Manipulation (Carbink is a Rock and Fairy type Pokémon which gives it resistances to Flying, Fire, and Dark type moves), Resistance to Statistics Reduction (Clear Body prevents Carbink's stats from being lowered)
Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Flight (Aerodactyl can fly and is the king of the skies), Statistics Reduction (Pressure makes the opponent use more PP and Fire Fang can induce a Burn which lowers Attack), Fire Manipulation (Fire Fang is a Fire type move), Ice Manipulation (Ice Fang is an Ice type move), Electricity Manipulation (Thunder Fang is an Electric type move), Paralysis Inducement (Thunder Fang can cause paralysis), Status Effect Inducement (Thunder Fang can cause paralysis, Fire Fang can cause a burn, and Ice Fang can freeze a Pokémon), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Earth Manipulation, Air Manipulation, Poison Manipulation, and Fire Manipulation (Aerodactyl is a Rock and Flying type Pokémon which gives it resistances to Ground, Flying, Poison, and Fire type moves), Resistance to One Hit KO (The Focus Sash allows Aerodactyl to endure a KO attack)

Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Genius Intelligence and Information Analysis (Metagross is smarter than a supercomputer and can analyze his foes), Metal Manipulation (Bullet Punch and Meteor Mash are Steel type moves), Statistics Amplification (Meteor Mash can increase Attack), Mind Manipulation (Zen Headbutt is a Psychic type move), Transformation (Metagross can Mega Evolve with the Metagrossite), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Air Manipulation, Earth Manipulation, Metal Manipulation, Plant Manipulation, Mind Manipulation, and Ice Manipulation (Metagross is a Steel and Psychic type Pokémon which gives it resistances to Poison, Flying, Rock, Steel, Grass, Psychic, and Ice type moves), Resistance to Statistics Reduction (Clear Body prevents stats from being lowered)

Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Genius Intelligence and Information Analysis (Metagross is smarter than a supercomputer and can analyze his foes), Metal Manipulation (Meteor Mash is a Steel type move), Statistics Amplification (Meteor Mash and X Attack increase Attack, Best There Is! and Stoic 2 increase Defense, Steel Strike, Hoenn Strike, Champion Strike, Rock Lover Strike, and Space Cadet Strike increases Attack and Special Attack, Force Field 1 increases Special Defense, and Power Chain 3 powers up moves), Purification (Natural Remedy can cure status moves), Healing (Recuperation 2 can heal a Pokémon by 40%), Mind Manipulation (Iron Head can cause Confusion), Transformation (Solid Steel Meteor Mash allows Metagross to become Mega Metagross), Resistance to Statistics Reduction (Impervious prevents stats from being lowered), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Air Manipulation, Earth Manipulation, Metal Manipulation, Plant Manipulation, Mind Manipulation, and Ice Manipulation (Metagross is a Steel and Psychic type Pokémon which gives it resistances to Poison, Flying, Rock, Steel, Grass, Psychic, and Ice type moves)

Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Natural Weaponry (Sandslah has claws), Ice Manipulation (Icicle Spear, Icicle Crash, and Too Cool Icicle Crash are Ice type moves), Statistics Amplification (X Attack increases Attack, Coolest There Is! increases accuracy and critical-hit rate by 1 stat, Invigorating Hail 5 increases during a hailstorm, Stoic 2 increases Defense, Stoic 2 increase Defense, Ice Strike, Hoenn Strike, Seasonal Outfit Strike, Sunglasses Strike, and Rock Lover Strike increases Attack and Special Attack), Weather Manipulation (Hail Bringer can cause a hailstorm), Status Effect Inducement (Can freeze Pokémon with Icicle Spear: Cold Snap 2), Healing (Healing Hail 1 can restore health while in a Hailstorm), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Poison Manipulation, Air Manipulation, Plant Manipulation, Mind Manipulation, and Ice Manipulation (Sandslash is a Steel and Ice type Pokémon which gives it resistances to Poison, Flying, Grass, Psychic, and Ice type moves)

Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Longevity (Rayquaza is over millions of years old), Power Nullification (Air Lock completely removes any weather effect on stage), Absorption (Rayquaza absorbed meteorite pieces to gain more power upon his Mega evolution), Self-Sustenance (Type 3; Rayquaza can go into space), Air Manipulation (Dragon Ascent is a Flying type move), Summoning (Draco Meteor can summon Meteors), Transformation (Triumph and Glory Dragon Ascent allows Rayquaza to Mega Evolve), Damage Reduction (Hoenn Flag Bearer reduces damage), Statistics Amplification (X Attack, Hoenn Flag Bearer, Fierce Entry 1, and Clear Power-Up 1 increases Attack, Sky High! increases the critical-hit rate, Dragon Ascent: Fleet Feet 1 increases speed, and Flying Strike, Hoenn Strike, Seasonal Outfit Strike, Battle Facility Foe Strike, and Rock Lover Strike increases Attack and Special Attack), Resistance to Mind Manipulation (Clear as Day prevents Confusion), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Water Manipulation, Fire Manipulation, Plant Manipulation, Electricity Manipulation, Martial Arts, and Earth Manipulation (Rayquaza is a Dragon and Flying type Pokémon which allows it to resist Water, Fire, Electric, Grass, Fighting, and Ground types moves), Resistance to Extreme Heat (Can stand close and fight Primal Groundon whose Desolate Land sun is strong enough to instantly evaporate water)

Superhuman Physical Characteristics, Non-Standard Interaction (All Pokémon can harm ghosts with non-Normal and Fighting Type moves), Sheer Will (Due to the friendship/affection mechanic, Pokémon can survive a fatal attack even on 1 HP, and break out of status moves), Accelerated Development (Pokémon gain more EXP due to the friendship mechanic), Pressure Points (Critical Hits are described as pressure points), Limited Instinctive Reaction (Pokémon can dodge attacks in their sleep), Pain Tolerance (Pokémon do not take long lasting damage from spikes), Damage Boost (STAB increases damage by 50% if the move is the same type as the Pokémon's type), Size Manipulation (Pokémon are able to change their size in order to shrink, Pokéballs are a way to use this ability to capture them), Rage Power (When enraged, a Pokémon can increase his offensive and defensive statistics), Self-Sustenance (Respiratory Self-Sustenance; Can breathe in space), Energy Projection (Can fire out lasers), Telekinesis (Can use Psychokinesis), Genius Intelligence, Regeneration (High-Low. Can heal parts of his body like his legs), Body Control (Can change his hand), Shapeshifting (By turning into his other Deoxys forms), Statistics Amplification (Try This! raises the user’s Defense, Sp. Atk, Sp. Def, and Speed by 2 stat ranks, Attack! raises the user’s Sp. Atk by 6 stat ranks, Faster! raises the user’s Speed by 6 stat ranks and raises the user’s evasiveness by 3 stat ranks, Defend raises the Attack and Sp. Atk of all allied sync pairs by 4 stat ranks, Cosmic Power raises the user’s Defense and Sp. Def, Pinpoint Entry 1 raises the user’s accuracy by 1 stat rank when it enters a battle, Psychic Tech, Hoenn Tech, Champion Tech, Sygna Suit Tech, and Sygna Suit Tech raises the Attack, Sp. Atk, and Health of all allied sync pairs, Double Team: Pep Rally 1 raises Speed, and Morale Boost+ 9 raises the user’s Sp. Atk by 2), Statistics Reduction (Disarm 9 lowers Attack and Special Attack), Limited Probability Manipulation (Aggravation 2 raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves), Limited Resistance to Status Effect Inducement (Pokémon can heal themselves from status effect put on them), Resistance to Mind Manipulation and Martial Arts (Resists Psychic and Fighting type moves)


Equipment

Name: Steven's Skarmory

Sex: Male

Category: Armor Bird Pokémon

Type: Steel, Flying

Level: 57

Ability: Keen Eye - Prevents loss of accuracy.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"Skarmory's steel wings become tattered and bashed in from repeated battles. Once a year, the battered wings grow back completely, restoring the cutting edges to their pristine state."

Name: Steven's Claydol

Sex: Genderless

Category: Clay Doll Pokémon

Type: Ground, Psychic

Level: 55

Ability: Levitate - Not hit by Ground attacks.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"Claydol is an enigma that appeared from a clay statue made by an ancient civilization dating back 20,000 years. This Pokémon shoots beams from both its hands."

Name: Steven's Aggron

Sex: Male

Category: Iron Armor Pokémon

Type: Steel, Rock

Level: 56

Ability: Sturdy - Negates 1-hit KO attacks.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"Aggron is surprisingly protective of its environment. If its mountain is ravaged by a landslide or a fire, this Pokémon will haul topsoil to the area, plant trees, and beautifully restore its own territory."

Name: Steven's Cradily

Sex: Male

Category: Barnacle Pokémon

Type: Rock, Grass

Level: 56

Ability: Suction Cups - Firmly anchors the body.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"Cradily roams around the ocean floor in search of food. This Pokémon freely extends its tree trunk-like neck and captures unwary prey using its eight tentacles."

Name: Steven's Armaldo

Sex: Male

Category: Plate Pokémon

Type: Rock, Bug

Level: 56

Ability: Battle Armor - Blocks critical hits.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"Armaldo is a Pokémon species that became extinct in prehistoric times. This Pokémon is said to have walked on its hind legs, which would have been more convenient for life on land."

Name: Steven's Metagross

Sex: Genderless

Category: Iron Leg Pokémon

Type: Steel, Psychic

Level: 58

Ability: Clear Body - Prevents ability reduction.

Obtained: Unknown, likely caught in Pokéball

Held Items: Sitrus Berry - A hold item that restores 30 HP in battle.

Pokédex Entry:

"Metagross is the result of two Metang achieving fusion. When hunting, this Pokémon pins the prey to the ground under its massive body. It then eats the helpless victim using the large mouth on its stomach."

Name: Steven's Skarmory

Sex: Male

Category: Armor Bird Pokémon

Type: Steel, Flying

Level: 77

Ability: Keen Eye - Prevents loss of accuracy.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"A Pokémon that has a body and wings of steel. People in the past used feathers fallen from Skarmory to make swords and knives."

Name: Steven's Claydol

Sex: Genderless

Category: Clay Doll Pokémon

Type: Ground, Psychic

Level: 75

Ability: Levitate - Not hit by Ground attacks.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"A Claydol sleeps while hovering in midair. Its arms are separate from its body. They are kept floating by the Pokémon's manipulation of psychic power."

Name: Steven's Aggron

Sex: Male

Category: Iron Armor Pokémon

Type: Steel, Rock

Level: 76

Ability: Sturdy - Negates 1-hit KO attacks.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"Its iron horns grow longer a little at a time. They are used to determine the Aggron's age. The gouges in its armor are worn with pride as mementos from battles."

Name: Steven's Cradily

Sex: Male

Category: Barnacle Pokémon

Type: Rock, Grass

Level: 76

Ability: Suction Cups - Firmly anchors the body.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"It drags its heavy body along the seafloor. It makes its nest in the shallows of warm seas. Cradily can be seen on beaches when the tide goes out."

Name: Steven's Armaldo

Sex: Male

Category: Plate Pokémon

Type: Rock, Bug

Level: 76

Ability: Battle Armor - Blocks critical hits.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"Armaldo usually lives on land. However, when it hunts for prey, it dives beneath the ocean. It swims around using its two large wings."

Name: Steven's Metagross

Sex: Genderless

Category: Iron Leg Pokémon

Type: Steel, Psychic

Level: 78

Ability: Clear Body - Prevents ability reduction.

Obtained: Unknown, likely caught in Pokéball

Held Items: Sitrus Berry - A hold item that restores 30 HP in battle.

Pokédex Entry:

"Metagross has four brains that are joined by a complex neural network. As a result of integration, this Pokémon is smarter than a supercomputer."

Name: Steven's Metagross

Sex: Genderless

Category: Iron Leg Pokémon

Type: Steel, Psychic

Level: 50

Ability: Clear Body - Prevents other Pokémon from lowering its stats.

Obtained: Unknown, likely caught in Pokéball

Held Items: Occa Berry - Weakens a supereffective Fire-type attack against the holding Pokémon.

Pokédex Entry:

"With four linked brains, it's more intelligent than a supercomputer, and it uses calculations to analyze foes."

Name: Steven's Aggron

Sex: Can be Male or Female

Category: Iron Armor Pokémon

Type: Steel, Rock

Level: 50

Ability:

  • Sturdy - It cannot be knocked out with one hit.
  • Rock Head - Protects the Pokémon from recoil damage.

Obtained: Unknown, likely caught in Pokéball

Held Items: Air Balloon - When held by a Pokémon, the Pokémon will float in the air. When the holder is attacked, the item will burst.

Pokédex Entry:

"It claims an entire mountain as its own. The more wounds it has, the more it has battled, so don't take it lightly."

Name: Steven's Excadrill

Sex: Can be Male or Female

Category: Subterrene Pokémon

Type: Ground, Steel

Level: 50

Ability:

  • Sand Rush - Boosts the Pokémon's Speed in a sandstorm.
  • Sand Force - Boosts certain moves' power in a sandstorm.

Obtained: Unknown, likely caught in Pokéball

Held Items: Focus Sash - An item to be held by a Pokémon. If it has full HP, the holder will endure one potential KO attack, leaving 1 HP.

Pokédex Entry:

"Forming a drill with its steel claws and head, it can bore through a steel plate, no matter how thick it is."

Name: Steven's Archeops

Sex: Can be Male or Female

Category: First Bird Pokémon

Type: Rock, Flying

Level: 50

Ability: Defeatist - Lowers stats when HP becomes half or less.

Obtained: Unknown, likely caught in Pokéball

Held Items: Sitrus Berry - If held by a Pokémon, it heals the user's HP a little.

Pokédex Entry:

"It runs better than it flies. It takes off into the sky by running at a speed of 25 mph."

Name: Steven's Cradily

Sex: Can be Male or Female

Category: Barnacle Pokémon

Type: Rock, Grass

Level: 50

Ability: Suction Cups - Negates all moves that force switching out.

Obtained: Unknown, likely caught in Pokéball

Held Items: Expert Belt - An item to be held by a Pokémon. It is a well-worn belt that slightly boosts the power of supereffective moves.

Pokédex Entry:

"It lives in the shallows of warm seas. When the tide goes out, it digs up its prey from the beaches."

Name: Steven's Armaldo

Sex: Can be Male or Female

Category: Plate Pokémon

Type: Rock, Bug

Level: 50

Ability: Battle Armor - The Pokémon is protected against critical hits.

Obtained: Unknown, likely caught in Pokéball

Held Items: White Herb - An item to be held by a Pokémon. It restores any lowered stat in battle. It can be used only once.

Pokédex Entry:

"It went ashore after evolving. Its entire body is clad in a sturdy armor."

Name: Steven's Skarmory

Sex: Male

Category: Armor Bird Pokémon

Type: Steel, Flying

Level: 57

Ability: Sturdy - It cannot be knocked out with one hit.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"Skarmory's steel wings become tattered and bashed in from repeated battles. Once a year, the battered wings grow back completely, restoring the cutting edges to their pristine state."

Name: Steven's Claydol

Sex: Genderless

Category: Clay Doll Pokémon

Type: Ground, Psychic

Level: 57

Ability: Levitate - Gives full immunity to all Ground-type moves.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"Claydol is an enigma that appeared from a clay statue made by an ancient civilization dating back 20,000 years. This Pokémon shoots beams from both its hands."

Name: Steven's Aggron

Sex: Male

Category: Iron Armor Pokémon

Type: Steel, Rock

Level: 57

Ability: Sturdy - It cannot be knocked out with one hit.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"Aggron is protective of its environment. If its mountain is ravaged by a landslide or a fire, this Pokémon will haul topsoil to the area, plant trees, and beautifully restore its own territory."

Name: Steven's Cradily

Sex: Female

Category: Barnacle Pokémon

Type: Rock, Grass

Level: 57

Ability: Suction Cups - Negates all moves and items that force switching out.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"Cradily roams around the ocean floor in search of food. This Pokémon freely extends its tree trunk-like neck and captures unwary prey using its eight tentacles."

Name: Steven's Armaldo

Sex: Male

Category: Plate Pokémon

Type: Rock, Bug

Level: 57

Ability: Battle Armor - Protects the Pokémon from critical hits.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"Armaldo's tough armor makes all attacks bounce off. This Pokémon's two enormous claws can be freely extended or contracted. They have the power to punch right through a steel slab."

Name: Steven's Metagross

Sex: Genderless

Category: Iron Leg Pokémon

Type: Steel, Psychic

Level: 59

Ability: Clear Body - Prevents other Pokémon from lowering its stats.

Obtained: Unknown, likely caught in Pokéball

Held Items: Metagrossite - One of a variety of mysterious Mega Stones. Have Metagross hold it, and this stone will enable it to Mega Evolve during battle.

Pokédex Entry:

"Metagross is the result of two Metang achieving fusion. When hunting, this Pokémon pins the prey to the ground under its massive body. It then eats the helpless victim using the large mouth on its stomach."

Name: Steven's Metagross

Sex: Genderless

Category: Iron Leg Pokémon

Type: Steel, Psychic

Level: 59

Ability: Tough Claws - Powers up moves that make direct contact.

Obtained: Unknown, likely caught in Pokéball

Held Items: Metagrossite - One of a variety of mysterious Mega Stones. Have Metagross hold it, and this stone will enable it to Mega Evolve during battle.

Pokédex Entry:

"It boasts not only psychic powers but also fantastic strength. It grabs its prey with its four legs and holds them in place with its claws."

Name: Steven's Skarmory

Sex: Male

Category: Armor Bird Pokémon

Type: Steel, Flying

Level: 77

Ability: Sturdy - It cannot be knocked out with one hit.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"Skarmory's steel wings become tattered and bashed in from repeated battles. Once a year, the battered wings grow back completely, restoring the cutting edges to their pristine state."

Name: Steven's Claydol

Sex: Genderless

Category: Clay Doll Pokémon

Type: Ground, Psychic

Level: 77

Ability: Levitate - Gives full immunity to all Ground-type moves.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"Claydol is an enigma that appeared from a clay statue made by an ancient civilization dating back 20,000 years. This Pokémon shoots beams from both its hands."

Name: Steven's Aggron

Sex: Male

Category: Iron Armor Pokémon

Type: Steel, Rock

Level: 77

Ability: Sturdy - It cannot be knocked out with one hit.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"Aggron is protective of its environment. If its mountain is ravaged by a landslide or a fire, this Pokémon will haul topsoil to the area, plant trees, and beautifully restore its own territory."

Name: Steven's Carbink

Sex: Genderless

Category: Jewel Pokémon

Type: Rock, Fairy

Level: 77

Ability: Clear Body - Prevents other Pokémon from lowering its stats.

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"It has slept underground for hundreds of millions of years since its birth. It's occasionally found during the excavation of caves."

Name: Steven's Aerodactyl

Sex: Male

Category: Fossil Pokémon

Type: Rock, Flying

Level: 77

Ability:

  • Pressure - The Pokémon raises opposing Pokémon's PP usage.
  • Rock Head - Protects the Pokémon from recoil damage.

Obtained: Unknown, likely caught in Pokéball

Held Items: Focus Sash - An item to be held by a Pokémon. If the holder has full HP, it will endure a potential KO attack with 1 HP. The item then disappears.

Pokédex Entry:

"Aerodactyl is a Pokémon from the age of dinosaurs. It was regenerated from genetic material extracted from amber. It is imagined to have been the king of the skies in ancient times."

Name: Steven's Metagross

Sex: Genderless

Category: Iron Leg Pokémon

Type: Steel, Psychic

Level: 79

Ability: Clear Body - Prevents other Pokémon from lowering its stats.

Obtained: Unknown, likely caught in Pokéball

Held Items: Metagrossite - One of a variety of mysterious Mega Stones. Have Metagross hold it, and this stone will enable it to Mega Evolve during battle.

Pokédex Entry:

"Metagross is the result of two Metang achieving fusion. When hunting, this Pokémon pins the prey to the ground under its massive body. It then eats the helpless victim using the large mouth on its stomach."

Name: Steven's Metagross

Sex: Genderless

Category: Iron Leg Pokémon

Type: Steel, Psychic

Level: 79

Ability: Tough Claws - Powers up moves that make direct contact.

Obtained: Unknown, likely caught in Pokéball

Held Items: Metagrossite - One of a variety of mysterious Mega Stones. Have Metagross hold it, and this stone will enable it to Mega Evolve during battle.

Pokédex Entry:

"It boasts not only psychic powers but also fantastic strength. It grabs its prey with its four legs and holds them in place with its claws."

Name: Steven's Metagross

Sex: Genderless

Category: Iron Leg Pokémon

Type: Steel, Psychic

Level: 140

Ability: Unknown

Obtained: Unknown, likely caught in Pokéball

Held Items: Metagrossite - One of a variety of mysterious Mega Stones. Have Metagross hold it, and this stone will enable it to Mega Evolve during battle.

Pokédex Entry:

"It boasts not only psychic powers but also fantastic strength. It grabs its prey with its four legs and holds them in place with its claws."

Name: Steven's Metagross

Sex: Genderless

Category: Iron Leg Pokémon

Type: Steel, Psychic

Level: 140

Ability: Tough Claws - Powers up moves that make direct contact.

Obtained: Unknown, likely caught in Pokéball

Held Items: Metagrossite - One of a variety of mysterious Mega Stones. Have Metagross hold it, and this stone will enable it to Mega Evolve during battle.

Pokédex Entry:

"It boasts not only psychic powers but also fantastic strength. It grabs its prey with its four legs and holds them in place with its claws."

Name: Steven's Alolan Sandslash

Sex: Male

Category: Mouse Pokémon

Type: Ice, Steel

Level: 140

Ability: Unknown

Obtained: Unknown, likely caught in Pokéball

Held Items: None

Pokédex Entry:

"It runs across snow-covered plains at high speeds. It developed thick, sharp claws to plow through the snow."

Name: Steven's Rayquaza

Sex: Genderless

Category: Sky High Pokémon

Type: Dragon, Flying

Level: 140

Ability: Air Lock - Eliminates the effects of weather.

Obtained: Unknown, possibly gifted from Brendan

Held Items: None

Pokédex Entry:

"Rayquaza is said to have lived for hundreds of millions of years. Legends remain of how it put to rest the clash between Kyogre and Groudon."

Name: Steven's Rayquaza

Sex: Genderless

Category: Sky High Pokémon

Type: Dragon, Flying

Level: 140

Ability: Delta Stream - Affects weather and eliminates all of the Flying type's weaknesses.

Obtained: Unknown, possibly gifted from Brendan

Held Items: None

Pokédex Entry:

"Rayquaza is said to have lived for hundreds of millions of years. Legends remain of how it put to rest the clash between Kyogre and Groudon."

Name: Steven's Deoxys

Sex: Genderless

Category: DNA Pokémon

Type: Psychic

Level: 140

Ability: Pressure - The Pokémon raises opposing Pokémon’s PP usage.

Obtained: Unknown, possibly gifted from Brendan

Held Items: None

Pokédex Entry:

"The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon's chest appears to be its brain."

Name: Steven's Deoxys

Sex: Genderless

Category: DNA Pokémon

Type: Psychic

Level: 140

Ability: Pressure - The Pokémon raises opposing Pokémon’s PP usage.

Obtained: Unknown, possibly gifted from Brendan

Held Items: None

Pokédex Entry:

"This Deoxys has transformed into its aggressive guise. It can fool enemies by altering its appearance."

Name: Steven's Deoxys

Sex: Genderless

Category: DNA Pokémon

Type: Psychic

Level: 140

Ability: Pressure - The Pokémon raises opposing Pokémon’s PP usage.

Obtained: Unknown, possibly gifted from Brendan

Held Items: None

Pokédex Entry:

"When it changes form, an aurora appears. It absorbs attacks by altering its cellular structure."

Name: Steven's Deoxys

Sex: Genderless

Category: DNA Pokémon

Type: Psychic

Level: 140

Ability: Pressure - The Pokémon raises opposing Pokémon’s PP usage.

Obtained: Unknown, possibly gifted from Brendan

Held Items: None

Pokédex Entry:

"A Pokémon that mutated from an extraterrestrial virus exposed to a laser beam. Its body is configured for superior agility and speed."


  • Poké Ball: A ball thrown to catch a wild Pokémon. It is designed in a capsule style.
  • Full Restore: Fully restores the HP and status of a Pokémon.
  • Mega Bracelet: This cuff contains an untold power that somehow enables Pokémon carrying a Mega Stone to Mega Evolve in battle.

Notable Techniques


  • Steel Wing: Strikes the foe with hard wings spread wide.
  • Toxic: Poisons the foe with an intensifying toxin.
  • Aerial Ace: An extremely speedy and unavoidable attack.
  • Spikes: Sets spikes that hurt a foe switching out.

  • Earthquake: A powerful quake but has no effect on flying foes.
  • Ancient Power: An attack that may raise all stats.
  • Light Screen: Creates a wall of light that lowers Sp. Atk damage.
  • Reflect: Creates a wall of light that weakens physical attacks.

  • Earthquake: A powerful quake but has no effect on flying foes.
  • Dragon Claw: Slashes the foe with sharp claws.
  • Thunder: A lightning attack that may cause paralysis.
  • Solar Beam: Absorbs light in one turn, then attacks next turn.

  • Ancient Power: An attack that may raise all stats.
  • Confuse Ray: A sinister ray that confuses the foe.
  • Sludge Bomb: Hurls sludge at the foe. It may poison the foe.
  • Giga Drain: An attack that steals half the damage inflicted.

  • Ancient Power: An attack that may raise all stats.
  • Slash: Slashes with claws, etcetera Has a high critical-hit ratio.
  • Aerial Ace: An extremely speedy and unavoidable attack.
  • Water Pulse: Attacks with ultrasonic waves. May confuse the foe.

  • Meteor Mash: Fires a meteor-like punch. May raise Attack.
  • Earthquake: A powerful quake but has no effect on flying foes.
  • Psychic: A powerful psychic attack that may lower Sp. Def.
  • Hyper Beam: Powerful but leaves the user immobile the next turn.


  • Toxic: Poisons the foe with a toxin that gradually worsens.
  • Aerial Ace: An extremely fast attack that can't be avoided.
  • Spikes: Sets spikes that hurt a foe switching in.
  • Steel Wing: Spreads hard-edged wings and slams into the foe.

  • Reflect: Creates a wall of light that weakens physical attacks.
  • Light Screen: Creates a wall of light that lowers Sp. Atk damage.
  • Ancient Power: An attack that may raise all stats.
  • Earthquake: Causes a quake that has no effect on flying foes.

  • Thunder: Strikes the foe with thunderbolt. It may paralyze.
  • Earthquake: Causes a quake that has no effect on flying foes.
  • Solar Beam: Absorbs sunlight in the 1st turn, then attacks next turn.
  • Dragon Claw: Hooks and slashes the foe with long, sharp claws.

  • Giga Drain: An attack that steals half the damage inflicted.
  • Ancient Power: An attack that may raise all stats.
  • Ingrain: Lays roots that restore HP. The user can't switch out.
  • Confuse Ray: A sinister ray that confuses the foe.

  • Water Pulse: Attacks with ultrasonic waves. May confuse the foe.
  • Ancient Power: An attack that may raise all stats.
  • Aerial Ace: An extremely fast attack that can't be avoided.
  • Slash: Slashes with claws, etcetera Has a high critical-hit ratio.

  • Earthquake: Causes a quake that has no effect on flying foes.
  • Psychic: A powerful psychic attack that may lower Sp. Def.
  • Meteor Mash: Fires a meteor-like punch. May raise Attack.
  • Shadow Ball: Hurls a dark lump at the foe. It may lower Sp. Def.


  • Zen Headbutt: The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
  • Hammer Arm: The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however.
  • Earthquake: The user sets off an earthquake that strikes those around it.
  • Bullet Punch: The user strikes the target with tough punches as fast as bullets. This move always goes first.

  • Head Smash: The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage.
  • Avalanche: An attack move that inflicts double the damage if the user has been hurt by the target in the same turn.
  • Earthquake: The user sets off an earthquake that strikes those around it.
  • Metal Burst: The user retaliates with much greater power against the target that last inflicted damage on it.

  • Earthquake: The user sets off an earthquake that strikes those around it.
  • Rock Slide: Large boulders are hurled at the opposing team to inflict damage. They may also make the targets flinch.
  • X-Scissor: The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
  • Sandstorm: A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

  • Head Smash: The user attacks the target with a hazardous, full-power headbutt. The user also takes terrible damage.
  • Acrobatics: The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
  • Earthquake: The user sets off an earthquake that strikes those around it.
  • Quick Attack: The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.

  • Stone Edge: The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
  • Seed Bomb: The user slams a barrage of hard-shelled seeds down on the target from above.
  • Earthquake: The user sets off an earthquake that strikes those around it.
  • Sandstorm: A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.

  • X-Scissor: The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
  • Rock Blast: The user hurls hard rocks at the target. Two to five rocks are launched in quick succession.
  • Earthquake: The user sets off an earthquake that strikes those around it.
  • Superpower: The user attacks the target with great power. However, it also lowers the user's Attack and Defense.


  • Toxic: A move that leaves the target badly poisoned. Its poison damage worsens every turn.
  • Aerial Ace: The user confounds the target with speed, then slashes. This attack never misses.
  • Spikes: The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
  • Steel Wing: The target is hit with wings of steel. This may also raise the user's Defense stat.

  • Reflect: A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
  • Light Screen: A wondrous wall of light is put up to reduce damage from special attacks for five turns.
  • Extrasensory: The user attacks with an odd, unseeable power. This may also make the target flinch.
  • Earth Power: The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def.

  • Stone Edge: The user stabs the target with sharpened stones from below. Critical hits land more easily.
  • Earthquake: The user sets off an earthquake that strikes every Pokémon around it.
  • Iron Tail: The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
  • Dragon Claw: The user slashes the target with huge, sharp claws.

  • Giga Drain: A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
  • Ancient Power: The user attacks with a prehistoric power. It may also raise all the user's stats at once.
  • Sludge Bomb: Unsanitary sludge is hurled at the target. This may also poison the target.
  • Confuse Ray: The target is exposed to a sinister ray that triggers confusion.

  • X-Scissor: The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
  • Rock Blast: The user hurls hard rocks at the target. Two to five rocks are launched in a row.
  • Metal Claw: The target is raked with steel claws. This may also raise the user's Attack stat.
  • Crush Claw: The user slashes the target with hard and sharp claws. This may also lower the target's Defense.


  • Bullet Punch: The user strikes the target with tough punches as fast as bullets. This move always goes first.
  • Zen Headbutt: The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
  • Meteor Mash: The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat.
  • Giga Impact: The user charges at the target using every bit of its power. The user can't move on the next turn.

  • Bullet Punch: The user strikes the target with tough punches as fast as bullets. This move always goes first.
  • Zen Headbutt: The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
  • Meteor Mash: The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat.
  • Giga Impact: The user charges at the target using every bit of its power. The user can't move on the next turn.


  • Toxic: A move that leaves the target badly poisoned. Its poison damage worsens every turn.
  • Aerial Ace: The user confounds the target with speed, then slashes. This attack never misses.
  • Spikes: The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
  • Steel Wing: The target is hit with wings of steel. This may also raise the user's Defense stat.

  • Reflect: A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
  • Light Screen: A wondrous wall of light is put up to reduce damage from special attacks for five turns.
  • Extrasensory: The user attacks with an odd, unseeable power. This may also make the target flinch.
  • Earth Power: The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def.

  • Stone Edge: The user stabs the target with sharpened stones from below. Critical hits land more easily.
  • Earthquake: The user sets off an earthquake that strikes every Pokémon around it.
  • Iron Tail: The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
  • Dragon Claw: The user slashes the target with huge, sharp claws.

  • Moonblast: Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.
  • Power Gem: The user attacks with a ray of light that sparkles as if it were made of gemstones.
  • Psychic: The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.
  • Earth Power: The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def.

  • Rock Slide: Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.
  • Ice Fang: The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.
  • Thunder Fang: The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
  • Fire Fang: The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.


  • Bullet Punch: The user strikes the target with tough punches as fast as bullets. This move always goes first.
  • Zen Headbutt: The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
  • Meteor Mash: The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat.
  • Giga Impact: The user charges at the target using every bit of its power. The user can't move on the next turn.

  • Bullet Punch: The user strikes the target with tough punches as fast as bullets. This move always goes first.
  • Zen Headbutt: The user focuses its willpower to its head and attacks the target. This may also make the target flinch.
  • Meteor Mash: The target is hit with a hard punch fired like a meteor. This may also raise the user's Attack stat.
  • Giga Impact: The user charges at the target using every bit of its power. The user can't move on the next turn.


  • Meteor Mash: Has a chance (20%) of raising the user's Attack by 1 stat rank.
  • X Attack: Raises the user's Attack by 2 stat ranks.
  • Iron Head: Has a chance (30%) of making the target flinch.
  • Best There Is!: Raises the user’s Defense by 1 stat rank. Applies the Critical Hit Next effect to the user. If the user’s Metagross has Mega Evolved, also applies the Enduring effect to the user.
  • Solid Steel Meteor Mash: Become Mega Metagross until the end of the battle. (6★ EX) effect: Sync move targets all opponents.

  • Bullet Punch: No additional effect.
  • X Attack: Raises the user's Attack by 2 stat ranks.
  • Iron Head: Has a chance (30%) of making the target flinch.
  • Best There Is!: Raises the user’s Defense by 1 stat rank. Applies the Critical Hit Next effect to the user. If the user’s Metagross has Mega Evolved, also applies the Enduring effect to the user.


  • Icicle Spear: Attacks the target two to five times in a row.
  • X Attack: Raises the user's Attack by 2 stat ranks.
  • Icicle Crash: Has a chance (30%) of making the target flinch.
  • Coolest There Is!: Raises the user’s accuracy and critical-hit rate by 1 stat rank. In addition, raises the user’s critical-hit rate by 2 stat rank during a hailstorm.
  • Too Cool Icicle Crash: (6★ EX) effect: Sync move targets all opponents.


  • Dragon Ascent: Lowers the user's Defense and Sp. Def by one stat rank
  • X Attack: Raises the user's Attack by two stat ranks.
  • Draco Meteor: Lowers the user's Sp. Atk by two stat ranks.
  • Sky High!: Raises the user's critical-hit rate by three stat ranks. Applies the Supereffective ↑ Next effect to the user. When used by Mega Rayquaza, also raises the user's Speed by two stat ranks.
  • Triumph and Glory Dragon Ascent: Become Mega Rayquaza until the end of battle. (6★ EX) effect: Sync move targets all opponents.

  • Dragon Ascent: Lowers the user's Defense and Sp. Def by one stat rank
  • X Attack: Raises the user's Attack by two stat ranks.
  • Draco Meteor: Lowers the user's Sp. Atk by two stat ranks.
  • Sky High!: Raises the user's critical-hit rate by three stat ranks. Applies the Supereffective ↑ Next effect to the user. When used by Mega Rayquaza, also raises the user's Speed by two stat ranks


  • Try This!: Turns the field of play’s terrain into Psychic Terrain. Raises the user’s Defense, Sp. Atk, Sp. Def, and Speed by 2 stat ranks. Replaces the user’s moves with different moves. Replaces some of the user’s passive skills with different passive skills. (Before using a Trainer Move)
  • Attack!: Raises the user’s Sp. Atk by 6 stat ranks. Raises the user’s critical-hit rate by 3 stat ranks. Change into Attack Forme until the end of battle. (Before using a Trainer Move)
  • Faster!: Reduces the user’s sync move countdown by 2. Raises the user’s Speed by 6 stat ranks. Raises the user’s evasiveness by 3 stat ranks. Change into Speed Forme until the end of battle. (Before using a Trainer Move)
  • Defend!: Raises the Attack and Sp. Atk of all allied sync pairs by 4 stat ranks. Applies the Damage Guard Next effect to the user. Change into Defense Forme until the end of battle. (Before using a Trainer Move)
  • Psycho Boost: Lowers the user’s Sp. Atk by 2 stat ranks.
  • Recover: Restores the user’s HP by approximately 50% of its maximum HP.
  • Zen Headbutt: Has a chance (20%) of making the target flinch.
  • Cosmic Power: Raises the user’s Defense and Sp. Def by 1 stat rank.
  • Space Rocks Psycho Boost: The more the user’s stats are raised, the greater the power of this attack. (6★ EX) effect: Power of sync move increases 50%.

  • Psycho Boost: Lowers the user’s Sp. Atk by 2 stat ranks.
  • Protect: Applies the Damage Guard Next effect to the user.
  • Zen Headbutt: Has a chance (20%) of making the target flinch.
  • Cosmic Power: Raises the user’s Defense and Sp. Def by 1 stat rank.

  • Psycho Boost: Lowers the user’s Sp. Atk by 2 stat ranks.
  • Recover: Restores the user’s HP by approximately 50% of its maximum HP.
  • Zen Headbutt: Has a chance (20%) of making the target flinch.
  • Iron Defense: Raises the user’s Defense by 2 stat ranks.

  • Psycho Boost: Lowers the user’s Sp. Atk by 2 stat ranks.
  • Recover: Restores the user’s HP by approximately 50% of its maximum HP.
  • Zen Headbutt: Has a chance (20%) of making the target flinch.
  • Double Team: Raises the user’s evasiveness by 1 stat rank.


Other

Standard Tactics: Steven leads with his Pokémon and will use Mega Stones to Mega Evolve his Pokémon

Weaknesses: Steven has normal human weaknesses. Skarmory is weak to Fire and Electric type moves. Claydol is weak to Bug, Ghost, Water, Grass, Ice, and Dark type moves. Aggron is weak to Fighting, Ground, and Water type moves. Cradily is weak to Fighting, Bug, Steel, and Ice type moves. Armaldo is weak to Rock, Steel, and Water type moves. Metagross is weak to Ground, Ghost, Fire, and Dark type moves. Excadrill is weak to Fighting, Ground, Fire, and Water type moves. Archeops is weak to Rock, Steel, Water, Electric, and Ice type moves. Carbink is weak to Ground, Steel, Water, and Grass type moves. Aerodactyl is weak to Rock, Steel, Water, Electric, and Ice type moves. Alolan Sandslash is weak to Fighting, Fire, and Ground type moves. Rayquaza is weak to Rock, Ice, Dragon, and Fairy type moves. Deoxys is weak to Dark and Ghost type moves.

Note: Steven is assumed to have his ORAS team that is his strongest team in terms of level

Gallery

Gallery

Battle Records

None.

None.

None.